Units statistics table

*Move the mouse cursor over each unit image to see additional information

**GM - global mile

  attack life shots upkeep
per hour
GM per
hour
oil consumption
on route
per 1GM
price in ore price in
electronics
personnel units
Light Infantry 1 000 10 000 14 38 IC 2.50 1 10 000 - 10 000 -
Mobile infantry 6 000 60 000 14 225 IC 15 6 48 000 - 10 000 300
Modern mobile infantry 18 000 180 000 14 675 IC 20 8 48 000 14 400 10 000 300
Tanks 8 000 80 000 14 300 IC 10 12 96 000 - 10 000 300
Heavy tanks 24 000 240 000 14 900 IC 15 18 192 000 - 10 000 300
Modern heavy tanks 72 000 720 000 14 2 700 IC 20 24 192 000 57 600 10000 300
Field artillery 6 000 20 000 20 150 IC 5 2 48 000 - 10 000 300
Heavy artillery 16 000 60 000 10 450 IC 15 6 96 000 - 10 000 300
Rocket artillery 80 000 60 000 3 1 350 IC 20 8 96 000 28 800 10 000 300
Low altitude AA defense system 8 000 20 000 20 150 IC 5 2 48 000 - 10 000 300
High altitude AA defense System 24 000 20 000 20 450 IC 15 6 96 000 - 10 000 300
SAM firing complex 72 000 20 000 20 1 350 IC 20 8 96 000 28 800 10 000 300
Light helicopters 4 000 20 000 10 300 IC 75 24 48 000 - 2000 24
Attack helicopters 15 000 60 000 8 900 IC 60 48 96 000 - 2000 24
Stealth Attack helicopters 60 000 60 000 6 2 700 IC 88 56 96 000 28 800 2000 24
Propeller fighters 8 000 40 000 5 300 IC 200 24 96 000 - 2000 24
Jet fighters 30 000  120 000 4 900 IC 400 72 192 000 - 2000 24
Stealth fighters 120 000 240 000 3 2 700 IC 600 96 192 000 57 600 2000 24
Propelled Ground Attack Aircraft 8 000 40 000 5 300 IC 125 24 96 000 - 2000 24
Jet Ground Attack Aircraft 24 000 120 000 5 900 IC 275 72 192 000 - 2000 24
Jet Ground Attack Aircraft 72 000 360 000 5 2 700 IC 275 96 192 000 57 600 2000 24
Propelled bombers 32 000 40 000 3 600 IC 125 72 192 000 - 2000 24
Jet bombers 256 000 60 000 2 1 800 IC 300 144 384 000 - 2000 24
Stealth bombers 512 000 120 000 1 5 400 IC 250 144 384 000 115 200 2000 24
Cruise missile 96 000 - 1 300 IC 275 - 48 000 14 400 1000 24
IRBM 5 000 000 - 1 1 500 IC 5 000 - 96 000 28 800 1 000 1
ICBMs 5 000 000 - 1 5 400 IC 6 000 - 192 000 57 600 1 000 1

Mine fields Mine fields

Mine fields are one of the most effective early defenses. They can stop entire divisions of early infantry that does not posses armored vehicles. Should be built early on to deter early raid attackers.

Strengths:
Very cheap early defense
Indestructible – after battle the minefield is restored to full strength.

Weaknesses:
They take huge space that can be used for constructing other buildings
Their attack power is very limited and even the first Tank divisions can overcome them easily

Bunkers Bunkers

Bunkers are very useful for strengthening the line of defense early on as well as later when divisions can use the extra firepower that the bunkers can provide. They do not require upkeep and restore up to 75% of their strength after battle so they are very cost efficient to the attack they provide.

Strengths:
Very cheap early defense as well as good auxiliary firepower to defending divisions
Restore up to 75% of their strength after battle

Weaknesses:
Extremely vulnerable to attack aircraft, if there is no AA protection they can be very easily decimated
Not very effective against 3rd generation military units